How many strangers are there
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Was this guide helpful? YES NO. In This Wiki Guide. The game's vast and atmospheric world also provides the foundation for a brand new online multiplayer experience. Release Date. In Ghostbusters: Afterlife, when a single mom and her two kids arrive in a small town, they begin to discover their connection to the original ghostbusters and the secret legacy their grandfather left behind.
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They are marked by '? Their tasks can be as simple as finding a friend or loved one, picking some flowers, hunting some animals, or delivering items across the dangerous frontier. Violence can often solve these problems, but think hard before letting your gun speak first.
Your map and HUD, as you know, are covered with all sorts of circular icons. These direct you towards everything from new missions to stores to gambling games. But if you see a circle with a question mark icon in it, then you know you've run into a stranger. Head towards the question mark icon and speak to the person there sometimes, the opening conversations happen automatically when you approach, while other times you'll have to follow the on-screen prompt to begin the conversation in earnest.
During a cutscene, the stranger in question will introduce you to their plight, no matter what it is. You'll then be sent off to complete the first leg of your mission, which will be marked in a more general way on your map, in a large violet-colored circle. Completing that first leg of the stranger mission may wrap things up for you in certain situations, but chances are, strangers will have even more in mind for you beyond that initial task.
Once you've done everything a stranger wanted you to do, that stranger mission is considered wrapped, and both your in-game percentage meter and the strangers menu should reflect this. You're then free to go about your business until you encounter the next stranger, which of course begs the obvious question, when should you undertake these missions? As you already know, stranger missions appear rather randomly, and in fact, they are all triggered by completing specific main quest missions.
And they appear rather randomly, and are temperamental and tend to disappear if you ignore them. So to avoid having to wait around for question marks to show up on your HUD and map, we recommend detouring and taking care of stranger missions as soon as they appear.
Once they're done, they're done, and you don't have to worry about if they'll disappear and then reappear later on.
Head to the location shown on your map. There, you will find a man in a shirt and tie leaning over the railing of a gazebo in the middle of Blackwater. This man wants your help in taking care of a little problem he's been having. Basically, a politician in Blackwater doesn't much care for him, and he wants to show that man that he has pictures of him coming out of a brothel.
All this man wants Marston to do for him is to show him the pictures and get him back on track. Naturally, you'll agree. This Stranger task is extraordinarily quick. From the gazebo in Blackwater, walk across the lawn right near you towards the bank. There, on the first floor, you'll find the person you're seeking.
During a cutscene, John will show him the illicit pictures that were snapped of him. Suddenly, the man's attitude towards your new friend at the gazebo isn't quite as unsavory as it once was.
With his attitude adequately adjusted, all that's left to do is to return to the gazebo to retrieve your paltry prize. I Know You is a multi-part side quest that will require you to stick with things for a little while.
The cool thing about this Stranger side quest is that, by seeing it all the way through to the end, you'll be able to make decisions that will affect your honor, and perhaps even earn you a little cash.
For starters, head to location 2 on the map we've provided. There, you'll find a mysterious man who knows you, though you don't seem to know him. He knows about your past, and about the things you've done. And it appears that he wants to put you into situations that force you to make decisions, whether for good or for bad. The first thing this mysterious Stranger is going to have you undertake is a brief, simple quest in Thieves' Landing.
He'll tell you that there's a man there who is about to make a bad decision, one that's bad for him as well as the people that love him. Agree to help, and you'll be able to go to Thieves' Landing at your leisure. Outside of the illicit pub there as designated on your in-game map, and HUD , you'll find an old man hitting on a younger woman; presumably, she's a prostitute. Answered 2 Strangers left?? Answered Is it possible to miss stuff? Ask A Question. Keep me logged in on this device.
Forgot your username or password? Have 16 Strangers complete and I need 2 more But where? Where are all of the strangers located? Can you rebuild the ranch as Jack?
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